For those keeping track at home (and that’s about 3 of you at the moment - hi there! :D) Sundays are when I’ll be posting on ongoing recap of my Saturday D&D game. This week, however, I’ve got some tidbits about the game you’ll be reading about.
We’re playing Dungeons & Dragons, 3.5 Edition with some house rules. It’s hard to quantify “how many” - I feel like it’s a lot sometimes, but then I read about other peoples’ games and the rules that they use and I get the vapors. I don’t plan to regale you with tales of take-10s and the epic grapple check that thwarted the VMF* so which rules in particular… oh hell, who am I kidding? I’m pulling rules from the following notable sources:
- Core books / SRD
- Monte Cook’s Arcana Evolved and associated materials
- Tome of Battle: Book of 9 Swords
- Book of Experimental Might / Book of Experimental Might II
The Big Idea™ of this campaign is that there’s (essentially) a pagan world and a “modern” world. The pagan world is governed primarily by Arcana Evolved, including its magic system and lack of alignments. The modern world is standard-ish D&D. This all goes hand in hand with the game being set in Ptolus: Monte Cook’s City by the Spire (probably the last time I’ll type anything other than just “Ptolus”), which features a similar religious duality even if it isn’t supported in the rules. Ironically, the giants of AE brought the modern world with them, when they rescued the world from the tyranny of the dramojh. THEN, … ep. That’s enough for now, the hope is that this sort of story-telling will be interesting when there are actual characters around having the story happening to them.
Dramatis Personae
D - playing Azhnok, the sil-karg warblade (oh, right, we have some legacy stuff from Kingdoms of Kalamar, which was nominally the setting of our last campaign)
J - playing Sebastian, the aasimar rogue
L (but not “my” L) - playing Sasara, the sebeccai swordsage
R1 (by alphabet, not importance) - playing the bard gnome, Chomsky. (I owe it to him to construct the sentence like that) He’s a gnome because gnome’s were removed from 3E (yes, 4E-ers, I know the whole story. We didn’t know when he made the character…) Likewise the bard, which is the favored class of gnomes.
R2 - playing Tamric, the human runethane.
I thought about giving some background information for each character, but if I don’t get that across in the recaps they probably won’t be interesting enough to read in the first place, right? Right.
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